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Simulation Games in Engineering Education: A State-of-the-Art Review

Globalization and advances in information technology has prompted a need to change traditional lecture based passive learning methodology to an active multi-sensory experiential learning methodology. This paper presents a state-of-the-art review of extant applications of simulation games in engineering education. It was concluded that proper application of simulation games in engineering education will maximize the student’s transferability of academic knowledge to the industry.
Reference: Journal of Computer Applications in Engineering Education, Volume 19, Issue 3, pages 399–410, September 2011. DOI: 10.1002/cae.20323. 
Authors: Amit Deshpande, Dr. Sam Huang

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